91 Commits
Author SHA1 Message Date
Lord Cambion 2417eb4562 feat: better kill command, Host Privileges check (#135)
i changed a bit the kill command because it was not working properly,
then i added a check for HostPrivileges for each command
2026-05-31 18:48:53 +03:00
Lord Cambion 128651de24 fix: Ocelot Can Be Tamed (#132)
* Revert "fix: ocelot couldnt be tamed"

This reverts commit 7701841381.

* fix: better implementd ocelots taming.
2026-05-30 16:59:03 +03:00
Lord Cambion 1cd3f977e4 fix(TU31): prismarine animation (#134)
tranq forgot to update the name of the files
2026-05-30 16:58:23 +03:00
Lord Cambion b7393ab153 feat: dye recipes using flowers (#131) 2026-05-28 22:31:49 +03:00
Lord_Cambion 7701841381 fix: ocelot couldnt be tamed 2026-05-28 20:09:18 +02:00
Lord Cambion 012ada2e88 Merge pull request #128 from neoStudiosLCE/bugfix/boat
Update: BlockPos.cpp comments
2026-05-27 19:58:57 +02:00
Lord_Cambion 6e29b9f778 Update: BlockPos.cpp comments
changed from italian to english
2026-05-27 19:58:09 +02:00
Lord Cambion c19d5bb58e fix: boat not following correctly the player when speeding (#127) 2026-05-27 20:22:12 +03:00
Lord_Cambion 2d07c7abee fix: boat not following correctly the player when speeding 2026-05-27 19:20:09 +02:00
Lord_Cambion 311503ec46 fix: /kill now kills the player if in creative 2026-05-26 19:02:54 +02:00
Lord_Cambion f904fb1972 fix: fences turn grass into dirt
problem: the game used is solid and it was wrong because blocks like fences or walls are also flagged as solit blocks because their material.
2026-05-25 18:34:32 +02:00
Lord_Cambion 4003a8e548 Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
* 'main' of https://github.com/neoStudiosLCE/neoLegacy:
  chore: release v1.0.6b
  fix: remove round robin chunk cache (#114)
2026-05-25 18:18:17 +02:00
Lord_Cambion 0bd0cd2452 feat: double the entity limit in your worlds 2026-05-25 18:18:10 +02:00
Lord_Cambion e1383cc6a3 fix: poison kill player
i fixed before this behaviour but somehow it is broken.

now i am clamping if 1 or 2 hp player is left with 1 hp.
2026-05-25 02:16:33 +02:00
Lord_Cambion ed63aaf8c4 fix: player ticks if game paused
before: player will tick if the game is paused allowing him to take damage from poison or lava.

now: player will not tick anymore if game is paused, so will not take damage anymore
2026-05-25 02:04:06 +02:00
Lord Cambion 9c55f80368 feat: Comparator +Item Frame (#106)
* feat: rotation in 8 directions

i implemented rotation in 8 directions for the item frames using decompilation

* fix: map render + normal items

map renders only explorated zones.
also fixed the size of the item and place inside item frame

* feat: itemframe drops items when hurt

* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00
Lord_Cambion 5d196d97cf update italian comments to english 2026-05-22 22:15:46 +02:00
Lord_Cambion 8446d10fa9 update: english comments i forgot to change! 2026-05-22 21:21:32 +02:00
Lord Cambion 16f0495ac2 fix: guardian effect + guardian damage + sounds (#51) 2026-05-03 17:59:57 +03:00
Lord_Cambion 2673323dc0 fix: sunflower randomly spawning 2026-05-03 16:28:26 +02:00
Lord_Cambion 41d4334e80 fix: savanna biome + savanna tree
used compilation to change savanna biome generation and savanna tree teatures using abstractTreeFeature that was missing.
2026-04-26 16:12:20 +02:00
Lord_Cambion 35500de3cc fix: mesa colors and plateau
i tried to give the colors of the mesa eMinecraftColour_Foliage_Mesa
eMinecraftColour_Grass_Mesa
but it took the actuale value like 50 and 37 if i remmebr so it gave black and dark blue colors to leaves and grass.

then i fixed the plateau becoming bryce just adding an id check
2026-04-24 01:25:06 +02:00
Lord_Cambion a9bf54ff8f fix: mesa bryce
now mesa bryce is implemented using decomp from ida 7
2026-04-24 00:54:09 +02:00
Lord_Cambion 4303b4966a fix: biome generation
biomes like extreme hills now have correct blocks sky and water, also correct grass. another thing is that now in the world spawns mutated biomes and it is acceptable as a world generation.
i dont thjink it is the same because seeds are not giving me the ones from youtube videos but we will work on it later.

For now it works and it is acceptable. spawns a variety of biomes that before was spawned in a random way, now depending on next biomes and temperature
2026-04-22 12:26:18 +02:00
Lord_Cambion d6e1a4ce75 fix: mistakes i did when i was decompiling it. 2026-04-21 18:48:04 +02:00
Lord_Cambion 4c8e38c721 feat: stoneslab2
fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp

todo:Material.cs
2026-04-21 01:32:02 +03:00
Lord_Cambion 0d2f561106 fix: doorplacing + stacksize
now you can place doors on top of topslabs and incresed maxstack size to 64
2026-04-19 22:30:17 +02:00
Lord_Cambion 88b00755de fix: armorstand head now renders correctly 2026-04-18 14:06:44 +02:00
Lord_Cambion ab469e6330 fix: compilation error during release 2026-04-18 13:21:27 +02:00
Lord_Cambion e46404ae38 fix: compilation error for server 2026-04-18 12:59:21 +02:00
Lord_Cambion f2cfbafc26 fix: armorstand according to wiki + wobble animation + head renderer
Armor stands are not damaged by cacti but can be broken by arrows. An armor stand destroyed by an explosion or a firework does not drop as an item. Armor stands in water and lava at the same time are not consumed by the lava.
2026-04-18 12:26:25 +02:00
Lord_Cambion 22953367f4 fix: Adventure Mode to Spectator
in the previous commit i implemented few things for the armorstand using ida and i forgot to change the gametype for spectator
2026-04-18 10:30:29 +02:00
Lord_Cambion 383302eb2e feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
Lord_Cambion f17f5a98e5 some changes 2026-04-14 21:04:09 +02:00
Lord_Cambion 02ea52926c feat: sprintable horse and boats 2026-04-14 17:33:07 +02:00
Lord_Cambion 54958075bb worldgenerationissues 2026-04-14 13:07:02 +02:00
Lord_Cambion 02cac98645 fix: elder guardian hitbox 2026-04-14 11:07:02 +02:00
Lord_Cambion 4fe92f9a5a changed: guardians placeholders 2026-04-13 18:21:58 +02:00
Lord_Cambion a175aec048 Merge branch 'main' of https://github.com/pieeebot/neoLegacy
* 'main' of https://github.com/pieeebot/neoLegacy:
  Fix: Controller support broken on LoadMenu
2026-04-13 17:45:23 +02:00
Lord_Cambion b512cc8f11 feat: worldgeneration using decomp 2026-04-13 17:45:07 +02:00
Lord Cambion 9fcf07d4dc Merge pull request #3 from LordCambionGaming/main
fix: Monument Entry + room Generation
2026-04-12 16:23:25 +02:00
Lord_Cambion e45d5dd7cd fix: Monument Entry + room Generation 2026-04-12 16:10:56 +02:00
Lord_Cambion 61b6e6adca feat: Guardians 2026-04-10 14:03:32 +02:00
Lord_Cambion a204ec52f4 fix: poison setting life to 1hp 2026-04-08 17:28:13 +02:00
Lord_Cambion 5f71ac96ff fix: ore spawning nether 2026-04-08 15:49:51 +02:00
Lord_Cambion aaae8b01a9 feat: Melon Feature
fix: polished stone variants spawning on top of certain biomes.
2026-04-08 00:11:07 +02:00
Lord_Cambion 38775d0f26 fix: world crash with particular seeds 2026-04-07 20:45:44 +02:00
Lord_Cambion 720e1a77a4 feat: oceanMonument
feat: Mesa biomes
feat: changed world generation according to java
fix: swamp hut changed to spruce
2026-04-07 19:41:14 +02:00
Lord_Cambion 459bc20a77 dlcfix 2026-04-07 00:45:52 +02:00
Lord Cambion ce764a072c Biome Update pt2 2026-03-26 22:52:52 +01:00
Lord Cambion 10b7fc36d3 Biome Update! 2026-03-26 20:37:51 +01:00
Lord Cambion ae273c75fa Name Fixes 2026-03-26 00:40:52 +01:00
Lord Cambion 571bf2f226 generation fix 2026-03-24 19:14:11 +01:00
Lord Cambion a5139ce172 Desert Temple Update
Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion c6578405fc Fixes
Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
Lord Cambion 6fc2808592 5 New Technical Biomes 2026-03-24 13:41:49 +01:00
Lord Cambion f0b06116c2 flower forste part 1 + decompiled roofed forest 2026-03-23 03:44:02 +01:00
Lord Cambion 9a6d126ae1 Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Lord Cambion 174eba45c7 Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Lord Cambion 20db8dcdce Endermite 2026-03-21 04:12:23 +01:00
Lord Cambion 72ffe3ec0f glass recipe 2026-03-20 12:47:42 +01:00
Lord Cambion 82a95d6683 FIXED ID MATCHING THE LCE 2026-03-19 23:06:22 +01:00
Lord Cambion 8c6da7ea22 saplings now have all the id 6 2026-03-19 22:30:49 +01:00
Lord Cambion 4198a014f3 prismarine fiex id 168,168:1,168:2 2026-03-19 19:35:43 +01:00
Lord Cambion 986b56f048 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-19 18:41:05 +01:00
Lord Cambion 3f528adaa4 crafting 9ingredients [skip ci] 2026-03-19 18:34:54 +01:00
Lord Cambion 183d1e9c99 rabbit stew fix 2026-03-19 17:35:04 +01:00
Lord Cambion 12b1ca2e37 cracked stonebricks update furnace recipies 2026-03-19 11:55:37 +01:00
Lord Cambion 6af82612d3 stone bricks crafting and mossy cobblestone 2026-03-19 11:45:24 +01:00
Lord Cambion 1822ffd3b0 Roofed Forest 2026-03-18 16:26:32 +01:00
Lord Cambion 364c2039a5 fix leaves decaying 2026-03-18 12:48:23 +01:00
Lord Cambion 5180196d9b Fixed Leaves dropping wrong saplings 2026-03-18 12:29:48 +01:00
Lord Cambion cad14c2a43 Door Crafting changes + Beam Color 2026-03-18 12:01:53 +01:00
Lord Cambion 9c876448bb Savanna Biome 2026-03-18 01:09:20 +01:00
Lord Cambion 5e7cf04505 Acacia Tree Fixed 2026-03-17 20:30:20 +01:00
Lord Cambion d55ec28291 ACACIA and DARK_OAK 2026-03-17 19:36:38 +01:00
Lord Cambion fc102da0fb Acacia And Dark Oak Leaves Colours 2026-03-17 18:09:27 +01:00
Lord Cambion 566570c776 Partly added leaves. just need to fix colors 2026-03-17 17:53:23 +01:00
Lord Cambion 0c143b9bd8 Can now have the mob they spawn change by placing the corresponding spawn egg 2026-03-17 01:28:12 +01:00
Lord Cambion 1494f4fe5b Buttons now can be placed on top and bottom of blocks
Buttons

    Can now be placed on the top and bottom of blocks.
2026-03-17 01:11:56 +01:00
Lord Cambion 32d7734d3e rabbit egg now has its own color 2026-03-16 22:24:47 +01:00
Lord Cambion 230872ed36 Rabbit drops and mutton name changed 2026-03-16 19:30:33 +01:00
Lord Cambion 257b3a6308 Armorstand bugfixes #2 2026-03-16 16:56:50 +01:00
Lord Cambion 885d346dd5 armorstand and leather craftable 2026-03-16 14:04:45 +01:00
Lord Cambion 04f1e2fdd9 rabbit drops 2026-03-16 10:59:16 +01:00
Lord Cambion 7a77344d66 Update BuildVer.h 2026-03-16 10:18:39 +01:00
Lord Cambion 846b73f238 Armorstand bug fixes #1 2026-03-16 10:16:15 +01:00
ChristianFalegnami 86b13e3a03 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-15 23:49:04 +01:00
ChristianFalegnami 543e30641b Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-15 23:49:00 +01:00
ChristianFalegnami 60565f7a5e ArmorStand Entity + Item 2026-03-15 23:40:01 +01:00
ChristianFalegnami 71018169b5 Rabbit-1
Added Brown Rabbit model and a basic ai system.
added toast variant, others have to be implemented.
TODO:
add other variants, add their spawn in the biomes, add IDS_RABBIT And change sounds.
ADD color to the spwanegg.
2026-03-12 23:51:35 +01:00